Sanctuary of Echoes
A downloadable game
Overview
Description: Sanctuary of Echoes: The Sevenfold Descent is a surreal, narrative-driven puzzle adventure set in the halls of a mysterious asylum. The protagonist, awakening with no memory of their identity or past, embarks on a journey through mind-bending dreamscapes.
As the player descends deeper into the dreamscapes, the boundary between reality, memory, and imagination begins to blur. A multilayered animated shader and other dynamic visual resources bring this effect to life. The game gradually shifts into a psychological exploration of control and choice, culminating in the basement—a crossover with Tim’s Timeless Terror. The player discovers unsettling links between both worlds, leaving them questioning if escape is possible or if the asylum is yet another endless cycle.
Genre
First-Person Puzzle Adventure
Core Concept
An introspective first-person puzzle adventure, thematic challenges symbolizing internal conflicts and philosophical dilemmas. As players progress through these dreamscapes, choices determine their self-discovery, shaping multiple narrative outcomes.
Production Team Members and Responsibilities
Caio Vallim Monazzi
Main Responsibilities:
- Programming
- Project Management
- Art
- Design
Art and Tech
Visual Style: Surreal yet realistic, blending modern architectural decay with dream-like elements.
Engine: Unity 6000.0.24f1
- Unity Physics
Input Handling: Full support for keyboard, mouse, and controller inputs to maximize accessibility and ensure a seamless experience across devices.
Remapping Options: All keybindings are remappable to meet accessibility standards.
Sensitivity Adjustments: Players can customize input sensitivity for both movement and camera controls.
Music Credits
Original Compositions by João Paulo Monnazzi
The following songs featured in this project were composed and produced by João Paulo Monnazzi:
- "Waiting in a Blue Monn"
- "Relax on the Monn"
- "Digital Monnlight"
All rights reserved to João Paulo Monnazzi.
Public Texture References
The following textures were used in this project and are credited to ambientCG under the CC0 License:
- Tiles: Tiles074
- Concrete (Variant 1): Concrete031
- Asphalt: Asphalt026C
- Concrete (Variant 2): Concrete036
- Night Sky HDRI: NightSkyHDRI014
- Wood: Wood051
- Metal (Variant 1): Metal055A
- Metal (Variant 2): Metal053C
- Office Ceiling: OfficeCeiling001
Audio Documentation
The audio assets were selected to enhance the atmosphere of the game.
Categories:
- Atmospheric Soundscapes: Designed to create tension and a dark atmosphere with subtle texture changes.
- Sound Effects (SFX): High-quality effects for interactions, footsteps, and environmental cues.
- Music: Minimalist, eerie compositions that adapt to player actions.
Music Tracks
The following original compositions were created by João Paulo Monnazzi:
- "Waiting in a Blue Monn"
- "Relax on the Monn"
- "Digital Monnlight"
Contents
- Waiting in a Blue Monn.mp3
- Relax on the Monn.mp3
- Digital Monnlight.mp3
2. Sound Effects (SFX)
Flashlight
-
File Name: SFX_Flashlight_ON.wav
Author: saha213131
Description: The sound of turning a flashlight on.
Link: Flashlight On Sound -
File Name: SFX_Flashlight_OFF.wav
Author: LightYarn
Description: The clicking sound of turning off a flashlight.
Link: Flashlight Off Sound
Doors and Elevators
-
File Name: SFX_Door_Elevator_Closing.wav
Author: colinpoh
Description: Sound of an elevator door closing.
Link: Elevator Door Closing Sound -
File Name: SFX_Old_Elevator.mp3
Author: ZHRØ
Description: The creaking sound of an old elevator.
Link: Old Elevator Sound -
File Name: SFX_Elevator_Music.wav
Author: Mike_306
Description: Soft elevator music for background ambiance.
Link: Elevator Music -
File Name: SFX_Dorm_Door_Opening.wav
Author: pagancow
Description: Sound of a dorm door opening.
Link: Dorm Door Opening Sound -
File Name: SFX_Dorm_Door_Closing.wav
Author: pagancow
Description: Sound of a dorm door closing.
Link: Dorm Door Closing Sound
Miscellaneous SFX
-
File Name: SFX_Paper_Flip.wav
Author: Rookster
Description: Sound of flipping a piece of paper.
Link: Paper Flip Sound -
File Name: SFX_Pop_Sound.wav
Author: ConarB13
Description: Simple popping sound.
Link: Pop Sound -
File Name: SFX_Announcement_2.wav
Author: SergeQuadrado
Description: Sound of a subtle announcement.
Link: Announcement Sound 2 -
File Name: SFX_Success_Jingle.wav
Author: Kastenfrosch
Description: A short jingle for success notifications.
Link: Success Jingle -
File Name: SFX_Simple_Ding.wav
Author: CosmicEmbers
Description: A simple ding sound.
Link: Simple Ding Sound -
File Name: SFX_Failure_Function.wav
Author: VincentM400
Description: A sound indicating a function failure.
Link: Function Fail Sound
Character and Environmental Sounds
Character
-
File Name: VOC_Male_Jump.wav
Author: pekena_larva
Description: Male character jump vocalization.
Link: Male Jump Sound -
File Name: SFX_Crouch.wav
Author: punpcklbw
Description: Sound of a crouching movement.
Link: Crouch Sound -
File Name: SFX_Landing_On_Ground.wav
Author: SoundDesignForYou
Description: The sound of landing on the ground.
Link: Landing Sound
Environmental
-
File Name: SFX_PressurePlate.wav
Author: proolsen
Description: A subtle sound for activating a pressure plate.
Link: Pressure Plate Sound -
File Name: SFX_Move_Stone_Rune.wav
Author: qubodup
Description: Sound of a stone rune being moved.
Link: Move Stone Rune Sound -
File Name: SFX_Scraping_Clunking_Large_Stone.wav
Author: F.M.Audio
Description: The scraping and clunking of a large stone.
Link: Scraping Stone Sound -
File Name: SFX_Clock_TickTack.wav
Author: qubodup
Description: The ticking sound of a clock.
Link: Clock Tick Tack Sound -
File Name: SFX_Announcement_4.wav
Author: SergeQuadrado
Description: Another subtle announcement sound.
Link: Announcement Sound 4
Atmospheric Soundscapes
- "Waiting in a Blue Monn.mp3"
- "Relax on the Monn.mp3"
- "Digital Monnlight.mp3"
Download
Install instructions
Install Instructions:
- Download the Game
*Click the "Download" button above to download the game ZIP file (
SanctuaryOfEchoes_build_a1.zip
). - Extract the ZIP File *Locate the downloaded ZIP file on your computer. *Right-click the ZIP file and select "Extract All" (Windows) to extract the contents.
- Run the Game
*Open the extracted folder.
*Locate the executable file (
.exe
). *Double-click the.exe
to launch the game. - Play the Game Enjoy playing SANCTUARYOFECHOES!
Troubleshooting
* If the game does not run, ensure that your system meets the game's minimum requirements.
* Make sure you have the necessary permissions to run executable files.
* If you encounter any issues, try running the game as an administrator by right-clicking SanctuaryOfEchoes.exe
and selecting "Run as administrator".
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