A downloadable game

┌──────────────────────────────────────────────────────────────┐
│  ⚡  A2K INTERACTIVE SHOWROOM — BOOT SEQUENCE                 │
├──────────────────────────────────────────────────────────────┤
│ 🧩 [SYSTEM] Exhibit runtime environment…… ONLINE              │
│ 🎛️ [I/O] Input / output interfaces…… READY                   │
│ 🧬 [MEM] Subject instantiated: #A2K                           │
│ 🗂️ [MAP] Demo lanes mapped: 1–7 (Core • Puzzle • Traversal •  │
│         Weapons • Editor Tools • Shaders • Minigames)         │
│ 🧪 [LAB] Runtime parameter editing…… ENABLED                   │
│ 🖼️ [EDITOR] Custom inspectors & tools…… LOADED                │
│ ✳️ [VFX] Shader & post-FX banks…… REGISTERED                  │
│ 🧭 [NAV] Map / Minimap / Wayfinding…… ACTIVE                  │
│ 🎮 [CTRL] Context controls bound…… HINTS: ON                  │
│ 📜 [LOG] Controllers & Managers…… INITIALIZED                 │
│ 🔐 [PERMS] Sandbox mode…… SAFE CHANGES ONLY                   │
│ 🔓 [STATUS] Exhibition integrity…… STABLE — INTERACT FREELY   │
└──────────────────────────────────────────────────────────────┘

🕹️ Controls

🚶 Movement & Navigation

🧍 Action⌨️ Key / Input
🧍‍♂️ Move W A S D
🖱️ Look Around Mouse Movement
🏃 Run Left Shift (Hold)
🐢 Walk Slowly Left Ctrl (Hold)
🪑 Crouch C
🕴️ Jump Spacebar
🧗 Climb Ladders WASD / C (Crouch)
🔎 Inspect Item Right Click (Hold)
🔍 Zoom Item Mouse Scroll
🔄 Rotate Item Mouse Drag
🗺️ Toggle Map M
🧭 Toggle Mini-Map N

🎮 Interaction & Combat

🔧 Action⌨️ Key / Input
🖐️ Interact / Use E / Left Click (Mouse 1)
↩️ Cancel / Back Right Click (Mouse 2)
💥 Fire / Throw / Use Weapon Mouse 1 (Press or Hold)
🎯 Aim / Cancel / Detonate / Portal Mouse 2 (Press or Hold)
🔦 Toggle Flashlight F
🔋 Reload Flashlight Battery R (if battery available)
😷 Equip / Unequip Gas Mask Hold G
🧪 Use Gas Filter Hold T (if filter available)
♻️ Reload Weapon R (when equipped with ammo)
📜 Toggle Weapon Hotbar Q
🎮 Select Weapon Slot 1 – 9 (hold to show guide)
🔁 Switch Weapon / Gadget Mouse Wheel Up / Down

📦 Inventory & Menu

📁 Action⌨️ Key / Input
📂 Open Inventory Tab
❌ Close Inventory Tab / Right Mouse Button
⏸️ Pause Menu Escape

🧠 Survival & Health

🩸 Action🧬 Keybind / Behavior
🍽️ Eat / Drink Via Inventory or press Space when interacting
🛌 Sleep Triggered via events or rest zones
❤️ Restore Health Auto (if specific conditions are met)
📊 Monitor Stats Shown on HUD: Health, Hunger, Thirst, Stamina, Energy
🩸 Bleeding Auto status – warning displayed on UI

🔦 Gadgets & Tools

🧰 Item🔄 Action⌨️ Key / Behavior
🔦 Flashlight Toggle F
😷 Gas Mask Equip / Remove Hold G
🔋 Replace Battery Replace Battery Hold R
🧪 Replace Filter Use Gas Filter Hold T

🔫 Weapons

🎯 Action⌨️ Control
📜 Open/Close Weapon Hotbar Q
🔁 Scroll Weapons / Gadgets Mouse Scroll (Hotbar must be open)
🎮 Select Weapon 1 – 9
💥 Fire / Throw / Use Mouse 1 (Press or Hold)
🎯 Aim / Preview / Charge Mouse 2 (Press or Hold)
🔁 Reload R (if weapon is reloadable)
🔘 The hotbar appears at the bottom of the screen showing key hints. 🔁 Mouse 1 / Mouse 2 behavior varies by selected item or weapon.

🧩 System-Specific Binds

  • Dialogue: Triggered via Mouse1 or context interaction to advance or continue lines.
  • Pickup / Examine: Pickup key, plus mouse rotate/zoom controls for inspection.
  • Inventory Management: Use Tab or UI shortcuts to open, close, or equip items.
  • Puzzle Handling:
    • Interact with keypads, safes, fuseboxes, etc.
    • Includes gas mask filters, flashlight batteries, and more.

📢 Thank You for Playing! 🎮 Your feedback helps shape the future of the game. Stay tuned for updates!

StatusPrototype
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
Authorcmonazzi

Download

Download
A2K_InteractiveShowroom.zip 696 MB

Comments

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This game and all other games by this developer very clearly use generative AI. The textures, Music, Animations, Voice acting are all clearly Gen AI and this developer does not publicly state the use of AI. I think it is important as a creative to call out the use of Gen AI especially when it is as egregious as this and not publicly stated. This is a negative stain on all hard working developers who put actual effort into what they create. In this game there are many booths where you can see a glimpse into the "creative process" of the game, the worst of which shows how 'cmonazzi' supposedly creates icons-- overtop this is the most obvious AI generated song ever created "icon creator." This game and all others by this creator should not be allowed on itch to be paraded around as if they were actual creative expressions.